/* ******* White Rotations ******** */

void w1(  struct aCube *);
void w2(  struct aCube *);
void w3(  struct aCube *);
void w1c( struct aCube *);
void w1e( struct aCube *);
void w2c( struct aCube *);
void w2e( struct aCube *);
void w3c( struct aCube *);
void w3e( struct aCube *);
